Game Development Reference
In-Depth Information
Congratulations! We now have a working NEW button that starts a new game by
loading a new level and destroying the menu pop up. At this point, we can delete the
previous main menu page.
Let's continue building out the MainMenu Prefab:
1. Duplicate the NEW button twice, and translate the two copies below the first
one to ( 0 , 0.1 , -1.5 ) and ( 0 , 0.1 , -3 ).
2. Rename the second button to Button2 and set the name of the text field to
Info . Rename the third button to Button3 and set the name of the text field
to QUIT .
3. Open the popupButtonScript on the third button, and change the On and
Off textures to light and dark red textures, respectively. Change the number
of actions in the script to 1 and set the action to QuitApplication .
4. Open the popupButtonScript on the second button and change two ac-
tions. The first one should be Instantiate , where obj is the popup_Info
Prefab, and the parent object's name is codified under the name field
MainCamera .
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