Game Development Reference
In-Depth Information
oriented for in-game-specific purposes. This makes it suitable for displaying
the text on the screen at a size that is invariant to the screen resolution.
GUIButton : The Unity Engine offers a script-only API for generating user in-
terface buttons. These are suitable for 2D elements that need to be animated
in screen space and for the dynamic menu UI in the game. These elements
cannot be placed in the editor like the other classes discussed earlier in this
list; they are controlled entirely from within C#.
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