Game Development Reference
In-Depth Information
3. Switch back to scene Chapter3_Scene1 . Drag-and-drop the following
game objects beneath the _level1 GameObject:
Directional light
FlagLocators
Monument
Terrain
4. Create a new scene by navigating to File | New Scene from the drop-
down menu. This will be the scene for our first level going forward. Name it
LEVEL1 .
5. Switch back to the CHAPTER3_SCENE1 level. Copy the _level1 GameOb-
ject from the Hierarchy tab by either right clicking on it and selecting Copy
or by selecting the object and pressing Ctrl + C .
6. Switch to the LEVEL1 scene again, and paste the _level1 object into this
scene by pressing Ctrl + V .
Congratulations! We now have a second scene file that will correspond to the game
content for level one. Now we need to make sure that these levels are added the
project.
Adding new scenes to the project
In order to ensure these scenes are available to the game project, we need to add
them to the build as shown in the following screenshot:
Search WWH ::




Custom Search