Graphics Reference
In-Depth Information
- (
void
)viewDidLoad
{
[
super
viewDidLoad
];
//set the corner radius on our layers
self
.layerView1.
layer
.
cornerRadius
=
20.0f
;
self
.layerView2.
layer
.
cornerRadius
=
20.0f
;
//add a border to our layers
self
.layerView1.
layer
.
borderWidth
=
5.0f
;
self
.layerView2.
layer
.
borderWidth
=
5.0f
;
//add a shadow to layerView1
self
.layerView1.
layer
.
shadowOpacity
=
0.5f
;
self
.layerView1.
layer
.
shadowOffset
=
CGSizeMake
(
0.0f
,
5.0f
);
self
.layerView1.
layer
.
shadowRadius
=
5.0f
;
//add same shadow to shadowView (not layerView2)
self
.shadowView.
layer
.
shadowOpacity
=
0.5f
;
self
.shadowView.
layer
.
shadowOffset
=
CGSizeMake
(
0.0f
,
5.0f
);
self
.shadowView.
layer
.
shadowRadius
=
5.0f
;
//enable clipping on the second layer
self
.layerView2.
layer
.
masksToBounds
=
YES
;
}
@end