Game Development Reference
In-Depth Information
//Creates a MediaPlayer for a given resource id (background music)
mediaPlayer = MediaPlayer. create (RaccoonRob. this , R.raw. back );
//Sets the player to be looping
mediaPlayer .setLooping( true );
Then, implement playMedia(), pauseMedia(), and stopMedia() methods as follows:
//Plays the specified media
public void playMedia(){
try {
if (!mediaPlayer.isPlaying()) mediaPlayer.start();
}
catch (Exception e){}
}
//Pauses the specified media
public void pauseMedia(){
try {
if (mediaPlayer.isPlaying()) mediaPlayer.pause();
}
catch (Exception e){}
}
//Stops the specified media
public void stopMedia(){
try {
if (mediaPlayer.isPlaying()) {
mediaPlayer.stop();
}
mediaPlayer = null ;
}
catch (Exception e){}
}
Search WWH ::




Custom Search