Game Development Reference
In-Depth Information
Are you ready to go gung ho?
A Hotshot challenge
We have learned many things from this chapter, such as save and load the value locally by
using PlayerPrefs , using the WWWForm to post and load the high score from the server,
encrypt the key code with MD5 , and load the XML string by using XmlDocument . However,
those aren't the things that we can do. Let's try something out and see how much we
learned from this chapter:
F Create the save game posiion for our game by using PlayerPrefs to save the
current posiion of our character in the game and load it as well
F Try adaping the XMLParser script to load the XML file by using xml.
Load ( filename.xml ) to load the XML file to your game
F Create your database and PHP on your website by using HiScore.php and
changing the PHPUrl to your website; you can also change the hash key to the one
that you prefer
F Make the game prompt the user to enter their name only if they actually qualify for
the new high score
 
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