Game Development Reference
In-Depth Information
Mission Checklist
First, we need the
chapter8
package. We can start by going to this URL:
http://www.packtpub.com/support?nid=8267
to download the
Chapter8.zip
package. The package will contain all the necessary resources such as assets, scripts, and
prefabs that we will be using for this project.
Then, we import the package to Unity as we did for the other chapters, as shown in the
following screenshot:
In the
Project
view, we will see the
Chapter5
,
Chapter6
,
Chapter7
,
Chapter8
,
Gizmos
folders,
the
HiScore
scene, and
Standard Assets
. The
Chapter5
,
Chapter6
, and
Chapter7
folders
will contain all the scripts, assets, terrain, and prefabs, which we will use from the previous
chapters. The
Chapter8
folder will have the
Box.psd
file,
HiScore.php
script, and a
scripts
folder that contains the
HiScore.js
script, which we will use in this chapters.
The
Gizmos
folder will contain the
wayIcon.png
file.
Standard Assets
contains all the
necessary built-in assets that will be used in the chapter. Finally,
HiScore
is the scene we
will use for this chapter.
Double-click on the
HI-SCORE
scene to open the scene for
Chapter8
.