Game Development Reference
In-Depth Information
Mission Checklist
First, we need the chapter8 package. We can start by going to this URL:
http://www.packtpub.com/support?nid=8267 to download the Chapter8.zip
package. The package will contain all the necessary resources such as assets, scripts, and
prefabs that we will be using for this project.
Then, we import the package to Unity as we did for the other chapters, as shown in the
following screenshot:
In the Project view, we will see the Chapter5 , Chapter6 , Chapter7 , Chapter8 , Gizmos folders,
the HiScore scene, and Standard Assets . The Chapter5 , Chapter6 , and Chapter7 folders
will contain all the scripts, assets, terrain, and prefabs, which we will use from the previous
chapters. The Chapter8 folder will have the Box.psd file, HiScore.php script, and a
scripts folder that contains the HiScore.js script, which we will use in this chapters.
The Gizmos folder will contain the wayIcon.png file. Standard Assets contains all the
necessary built-in assets that will be used in the chapter. Finally, HiScore is the scene we
will use for this chapter.
Double-click on the HI-SCORE scene to open the scene for Chapter8 .
 
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