Game Development Reference
In-Depth Information
3. Go back to Unity and make sure that you have Plane and background.png in your
Project folder, as shown in the following screenshot:
4. Click on the Plane object in the Project view to bring up its Inspector view. Next,
we go to the FBXImporter | Meshes component, and set the Scale Factor to 1 , as
shown in the following screenshot, and click on the Apply buton:
Engage Thrusters
We are now ready to start, so let's get on with it!
1. Let's start by creaing the background with the Plane prefab object in the FBX
folder—go to the Project view, click on the Plane prefab object, and drag it into the
Hierarchy view.
 
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