Game Development Reference
In-Depth Information
Shoot Animation : shoot ( Chapter5/Robot Artwork/robot@idle/
shoot )
The Idle , Walk , Run , and Shoot Animation will be located in the Project view inside
robot@idle , robot@walk , robot@run , and robot@shoot objects, as shown in
the following screenshot:
6. Before we inish the secion, we will add our MouseLook_JS script to the First
Person Controller instead of the old MouseLook . So, click on the First Person
Controller object in the Hierarchy view, go to its Inspector view. In the Mouse Look
(Script) component, we will click on the circle icon at the right of Script and choose
MouseLook_JS , as shown in the following screenshot:
 
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