Game Development Reference
In-Depth Information
Shoot Animation
:
shoot
(
Chapter5/Robot Artwork/robot@idle/
shoot
)
The
Idle
,
Walk
,
Run
, and
Shoot Animation
will be located in the
Project
view inside
robot@idle
,
robot@walk
,
robot@run
, and
robot@shoot
objects, as shown in
the following screenshot:
6. Before we inish the secion, we will add our
MouseLook_JS
script to the
First
Person Controller
instead of the old
MouseLook
. So, click on the
First Person
Controller
object in the
Hierarchy
view, go to its
Inspector
view. In the
Mouse Look
(Script)
component, we will click on the circle icon at the right of
Script
and choose
MouseLook_JS
, as shown in the following screenshot: