Game Development Reference
In-Depth Information
Figure 7.1 Escape from Skull Island title card. (Figure courtesy of Peter Kalmar.)
Escape from Skull Island
Escape from Skull Island is a two-dimensional isometric action RPG,
not unlike many of the most popular role-playing games of the Super
Nintendo era (see Figure 7.1). The game takes place on a horrific island
inhabited by a mad scientist where a group of adventurers has been
convinced a vast treasure is hidden. Unfortunately for our hapless
heroes, Dr.  Horrordoom has riddled the island with traps, monsters,
and an uncanny sense of existential angst. It will be up to our ragtag
band of heroes to solve puzzles, fight monsters, allocate skill points,
delve through a randomly generated dungeon, and Escape from Skull
Island alive!
Overview of Mechanics and Gameplay
Escape from Skull Island is first and foremost an action role-playing
game with rogue-like and dungeon-crawling elements. Players will
be able to select a party of three from a list of six available characters,
and will be placed in the depths of the dungeon, whereupon they will
discover the treasure is a lie, the setup was a trap, and they now have
to navigate their way out of the maze while Dr. Horrordoom tries to
do them in. Each of six characters matches an associated role-playing
game archetype. These are warrior, barbarian, mage, cleric, rogue,
and paladin, although they are amusingly themed from archaeologist
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