Game Development Reference
In-Depth Information
Just- In- Time Instruction: Refers to instruction or help given just
before people are about to disengage due to cognitive over-
load. Trained teachers are able to observe this through subtle
nuances in student cognition through years of observation
and practice. For the rest of us, it is safe to assume that after
more than a few screw-ups or undesirable outcomes, people
are about to disengage.
Modeling: In education, modeling is the process of observing and
replicating the behavior of an expert practitioner. “Okay,
watch me do this. Now you try.” Modeling is a necessary facet
of cognitive apprenticeship.
Va lence: The other half of a method used to plot emotions on a 2D
graph. Valence describes things as desirable or undesirable,
and is often mapped as the horizontal axis, although I sup-
pose it doesn't matter.
Search WWH ::




Custom Search