Graphics Programs Reference
In-Depth Information
FIG. 5.7
Open the Material Editor.
FIG. 5.8
Create two new materials, one for each model sheet.
For now, we just need to concentrate on the Texture section. Click on
the button next to Texture and point to the ModelSheetFront.jpg
image (Figure 5.8c). The texture is then displayed in the square window
above the material name.
Rename this material ModelFront .
Now, repeat the process, but this time, point the new material to the
ModelSheetSide.jpg and call it ModelSide ( Figure 5.8d ).
Make sure the ModelFront material is selected in the Material Editor .
Select the cube in the viewpanel and click Apply in the Material
Editor .
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