Graphics Programs Reference
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FIG. 4.1 The Rocket Girl concept artwork.
We're looking for someone to bring our Rocket Girl, Jade Raven, to life,
and you're just the person to do it! She needs to be sexy and mean, not a
pushover. Think along the lines of the video game Velvet Assassin's Violette
Summer or Tomb Raider 's Lara Croft, but not in those shorts, and you get the
idea of the look we are after.
We need a high-resolution model i rst in the traditional T pose (arms out to
the side), and then something matching the pose in the images we sent you.
We are going to use the posed version for an illustration and if we get the
green light, we want to rig the unposed one for an animated feature.
On top of all this, we will also need UV mapping applied to her jeans, jacket,
and torso so we can add textures later.
Thanks again, we're looking forward to seeing her l eshed out!
The Client”
For this job, Silo is perfect.
Along with the brief, the client also sends along three concept images
( Figures 4.1, 4.2, and 4.3 ).
Figure 4.1 shows us the main look and feel for the character. This model sheet
also gives us the basic proportions and a little more detail.
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