Graphics Programs Reference
In-Depth Information
FIG. 9.20 Create a seam around the gloves.
FIG. 9.21 Sculpt details into the gloves.
to work on the model as we move forward, tweaking her as we go, so don't
worry if she isn't perfect now.
Figure 9 22 shows the model before and after the sculpting pass to illustrate
how much detail we have added to its surface.
(You can i nd the Silo scene created in this section in Chapter09/Files/09_
ClothingSculpt sib.)
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