Graphics Programs Reference
In-Depth Information
FIG. 9.11
The Brush Editor.
FIG. 9.12
The basic sculpting process.
●
First, using the
Sharp Push
brush, carve in the main folds of cloth. As you
can see in Figure 9.12b, this will look messy to begin with, but bear with us.
●
Next, use the
Smooth
brush to soften the cloth (Figure 9.12c).
●
With the main creases and folds in place, we can now use the
Pinch
brush
to help dei ne and sharpen some of the folds (Figure 9.12d).
●
Finally, we can use the
Smudge
brush to push the details around, making
some areas sag more while adding depth to others (Figure 9.12e).
●
For extra details like the seams, just use the
Push
brush and paint these in
with an even, long stroke.
With this process fresh in your mind, let's dive in.
J acket
So, let's start sculpting!
(Tip: At this stage, it is extremely important you download some clothing
reference to work with. Unless you completely understand how cloth is