Graphics Programs Reference
In-Depth Information
Virtual Sculpting: Clothing
During the i rst section of the topic, you created a basic base mesh and a
detailed base mesh. These can both easily be applied to numerous projects,
but for us it has given us the perfect start in creating our Rocket Girl, Jade
Raven. In this chapter, we will dress her up, much like a doll, using the detailed
base mesh to guide us.
We have covered Silo's main modeling tools in the previous chapters, so here
we will look at another of its tools, the Paint Displacement tools.
(Note: You will i nd the i les used for this section in the downloaded tutorial
i les inside Chapter 9/Files.)
E ssential Tools
Sculpting or digital painting in any application can be tricky with a mouse.
Using a pen is a much more intuitive way to work. It allows for smoother, more
natural movement and strokes, which makes your life easier and dramatically
improves your work.
If you are considering a future in digital art, or digital sculpting, seriously
consider investing in a graphics tablet. This might seem a scary prospect
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