Graphics Programs Reference
In-Depth Information
FIG. 8.22
Add an edge loop around the eye socket.
FIG. 8.23
Create a basic eyeball.
Start with a standard sphere. It does not need to have a set number of
divisions, so the default Silo sphere will do.
Select the edges at one end of the sphere and Bevel these. This will give
us a slight bump that we will use as the outside of the iris.
Next, select the end faces of the eye and apply an Extrude .
Scale this extrude down to the size of her pupil and move the selected
faces back slightly. As you can see, this gives you a concave ef ect.
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