Graphics Programs Reference
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FIG. 8.21 Extend the nose before making the hole for the eyes.
get a good idea of how she will look until the head is i nished. At that point,
we can address the proportions and other issues.
E yes
It's about time we gave our girl some eyes. We will approach this much like we
did the mouth where we will create a hole in the model i rst and then work
around it.
We i rst need to extend the nose slightly. The geometry needs to be higher so
we can later work in her brow.
To do this, create three Cuts continuing the nose up toward the forehead
( Figure 8.21b ).
Now we can create the hole for the eye. Select the two quads around the eye
position and Delete them, opening up the eye cavity as in Figure 8.21d.
Just like the mouth, we now need an edge loop around the opening.
Create this as shown in Figure 8.22.
We are going to leave the model for now and create a basic eyeball model. We
are doing this now because it is important to have an eye in the scene to work
around. As we start to shape her eye socket, and add in eyelids, it is great to
have an actual eye to guide you.
You can follow Figure 8.23 for this section.
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