Graphics Programs Reference
In-Depth Information
FIG. 7.39 Delete the upper edges from the extrude.
FIG. 7.40 Continue to work on the legs as a whole to add in any other details you might want.
wrinkles on the back of her foot, and adjusted the topology on the back of the
knee slightly.
(Note: If, while we are working you fancy a break from her foot, why not look
over the rest of the body for any more areas to tweak or add detail to. This is,
after all, your model.)
Save your work before we move on to the arms.
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