Graphics Programs Reference
In-Depth Information
FIG. 6.34
Create a new cut running up her spine, toward her shoulder.
FIG. 6.35
S p l it the geometry on her
shoulder to reroute the edge loop .
This gives us some more geometry to play with, and i xes the n-gon on the
shoulder. However, now we have an unwanted bend in the polygons' natural
l ow, directing them back to the armpit when we need them to move up
toward the shoulders.
●
Following Figure 6.35, select the four edges on the back of her shoulder,
and the two next to them.
●
Cut
these edges to give us the two new vertical edge loops seen in
Figure 6 35 c.