Graphics Programs Reference
In-Depth Information
FIG. 6.34
Create a new cut running up her spine, toward her shoulder.
FIG. 6.35
S p l it the geometry on her
shoulder to reroute the edge loop .
This gives us some more geometry to play with, and i xes the n-gon on the
shoulder. However, now we have an unwanted bend in the polygons' natural
l ow, directing them back to the armpit when we need them to move up
toward the shoulders.
Following Figure 6.35, select the four edges on the back of her shoulder,
and the two next to them.
Cut these edges to give us the two new vertical edge loops seen in
Figure 6 35 c.
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