Graphics Programs Reference
In-Depth Information
These options are described next:
Camera Path settings These settings appear along the top of the right por-
tion of the Storyboard panel. They are as follows:
Play the Camera Path This will play the current camera path
animation from the beginning.
Camera Path Here you can enter the name of the camera path.
It can be changed at any time.
start At This sets the time on the storyboard timeline at which
the current camera path animation starts.
duration This is the length of the camera path animation. It
will change automatically as you add and configure keyframes. If
you make the duration longer than the sum of all the keyframes,
there will be empty space at the end of the camera path animation.
keyframe settings There are several settings in this section that affect creat-
ing and using keyframes.
Play the Current keyframe This will play the current key-
frame and the transition following it. It will stop at the location of
the next keyframe.
keyframe (Current) There are actually two items named
Keyframe in this section. The first contains a drop-down list show-
ing all the current keyframes. You can use this drop-down list to
set the current one.
Add A new keyframe Click this button to add a new keyframe
directly after the current one.
delete keyframe Click this button to delete the current keyframe.
transition This setting has three choices: Cut, Fade From
Black, and Fade From White. Cut will have no transition, while the
other two options will transition from a solid black or white screen
to the keyframe image. When you choose one of the fade settings,
an additional time setting will appear, enabling you to set the
duration of the transition. The transition function affects only the
first keyframe. The others will behave as a Cut transition regard-
less of these settings.
Camera Behavior This setting has three choices: Look Along
Path, Interpolate Direction, and Interpolate Focus Point. Each
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