Game Development Reference
In-Depth Information
Figure 8-8. The COLLADA Exporter Export button
Once you click Export, as shown in Figure 8-8 , it allows you to select where you want to export the COLLADA
(. dae ) document and texture folder.
Conclusion
The namespace COLLADA_1_4 containing the class COLLADA has been automatically generated by using
xsd.exe , with a slightly modified COLLADA schema that can be obtained on the Khronos web site,
http://khronos.org/collada . The direct link is www.khronos.org/files/collada_schema_1_4_1_ms.xsd .
If the COLLADA exporter is successful in the Asset Store, and/or we get feedback asking for additional features,
we will add functionality to support shaders--particularly CgFX; add support for physics; and, time permitting,
include JSON export for HTML5.
Questions? Send e-mail to contact@fl4re.com for more info!
 
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