Graphics Reference
In-Depth Information
that we don't want. In Color, this is done by enabling the vignette portion
of the same secondary in which the color vector isolation was executed.
If the secondary is enabled and you're looking at the Preview mode
with the matte view selected (showing the matte on the second monitor),
you will instantly see what the garbage matte does ( Figure 5.48 ) .
Of course, that's not exactly what you want it to do, so we need to
modify it a bit. If you are working in Color or some other application that
allows you to draw vignettes or mattes with custom shapes, then you
are in luck. If you are limited to using only geometric shapes, you'll still
be fine completing the rest of this tutorial. Just use an oval and shape it,
position it, rotate it, and soften it so that it isolates as much as possible
without “eating in” to the matte you already created for the lion.
Figure 5.49 is the matte image with the circle garbage matte. The
inside and outside softness of the circular garbage matte are defined by
the yellow lines.
where it wasn't wanted or
add a little extra punch to
a face or to eyes that didn't
quite get enough light
on set.
Encore's Bajpai is quick
to point out that he doesn't
feel that his grades are
actually relighting: “I am
not intending to relight a
DPs work. That is not the
idea. The idea is to enhance
it and in that enhancement,
if you look at this image
versus where it started, the
lights already in there, the
lamp is already lit that way
so when you're looking at
that and you're looking at
this. All it is, it's fallen into
. . . it's not exactly relit.
It is more like what that
lighting needs to be in the
context of that scene or the
emotional feel that hap-
pens to be in that scene.”
spill: Light falling outside
of the area it is wanted;
light from an uncontrolled
or undercontrolled light
source. With greenscreen
work, it refers to unwanted
light bouncing from the
background onto fore-
ground elements.
Fig. 5.47
Fig. 5.48
 
Search WWH ::




Custom Search