Graphics Reference
In-Depth Information
CHAPTER 4
Primary Color Correction: Color
Manipulation Tools
In the previous chapter, we discussed two of the most important color
manipulation tools: the hue offset wheels and the individual red, green,
and blue gain, gamma, and shadow controls. In this chapter, we'll con-
tinue to explore those tools and will also look at other tools that are avail-
able in Color and other applications.
Color Wheels
The color wheels are analogous to the triple trackballs that most DaVinci
and other serious colorists use as their main color manipulation tools.
Whatever your software calls them, they are the GUI analogy of the triple
trackballs on all color correction panels.
We did a correction tutorial already with trackballs or color wheels
using a chip chart in the last chapter, so let's dive right in to a real-
world correction using trackballs or color wheels. I'll be working in
DaVinci Resolve, but you can use any application that has this same
functionality.
The color wheels functionality in DaVinci Resolve is in the 3-Way
Color tab. It's also known as the 3-Way Color Corrector in Final Cut Pro.
Apple Color just calls them color wheels in the Primary Room, and in
Avid and Color Finesse, they are the hue offset wheels in the HSL Tab.
With the “Ghost_diner” clip ( Figures 4.1 and 4.2 ) loaded up in your
color correction app, make sure that no previous color correction work is
still applied to it. If you have a global “reset” button, use that before con-
tinuing so that all parameters are at the factory defaults.
I'm going to do this correction with the Tangent Devices WAVE control
panel attached ( Figures 4.3 and 4.4 ), but the corrections will work just
the same by using your mouse with the GUI on the screen.
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