Game Development Reference
In-Depth Information
Figure 8. Mesh deformation principle. (continued)
ϕ
(d) Deformation by superposition
of
(c)
applied to the
subset
j
ϕ
ϕ
and
.
.
Ω
j
i
j
(
C
=
{
S
,
V
(
S
),
µ
}
A family
of controllers is said to be associated with a
i
i
i
i
i
mesh
M
(Ω
)
(Figure 9) if and only if the following relationships are fulfilled:
{
}
Ω
=
Ω
∩
V
(
S
)
ψ
Ω
(1)
∀
i
∈
0
1
...,
n
and (2) there exists a mapping
from
i
i
i
i
to
S
i
, such that any vertex
v
∈
Ω
is linked to a set of the elements of
S
i
. Applying
i
Figure 9. Deformation controllers associated with the mesh.
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