Game Development Reference
In-Depth Information
Figure 28. The form of membership functions.
µ
(
k
j
)
i
,
s
(
k
j
)
i
,
(
k
j
)
c
(
,
k
j
)
s
(
k
)
s
,
i
,
j
i
(
,
k
j
)
where
(
,
k
j
)
(
,
k
j
)
expresses the relevance
r
of the i -th element of the
r
=
max{
g
A
}
i
i
i
(
,
k
j
)
input feature vector with respect to class
is
the fuzzified input vector resulting from a singleton fuzzification procedure (Klir
& Yuan, 1995).
The various emotion profiles correspond to the fuzzy intersection of several sets
and are implemented through a
A
. Actually
g
=
A
'
(
G
)
=
{
g
1 g
,
,...}
2
-norm of the form t ( a , b )= a · b . Similarly the
belief that an observed feature vector corresponds to a particular emotion results
from a fuzzy union of several sets through an
-norm which is implemented as
u ( a , b )=max( a , b) .
Figure 29. Facial expression analysis interface.
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