Game Development Reference
In-Depth Information
Table 3. Gesture classification results.
HC-
LF
HC-
HF
LH-
LS
LH-
HS
HoH-
G
HoH-
P
Gesture Class
IG
Hand Clapping- Low
Frequency (HC-LF)
5
0
0
0
0
0
0
Hand Clapping- High
Frequency (HC-HF)
0
4
0
0
0
0
1
Lift of the Hand-Low
Speed (LH-LS)
0
0
5
0
0
0
0
Lift of the Hand- High
Speed (LH-HS)
0
0
0
5
0
0
0
Hands over the Head -
Gesture (HoH-G)
0
0
0
0
5
0
0
Hands over the Head -
Posture (HoH-P)
0
0
0
0
0
5
0
Italianate Gestures (IG)
0
1
0
0
0
0
4
Classification Rate
(%)
100
80
100
100
100
100
80
rate of 94.3% was achieved. The experimental results are shown in the
confusion matrix (Table 3).
From the results summarized in Table 3, we observe a mutual misclassification
between “Italianate Gestures” (IG) and “Hand Clapping - High Frequency”
(HC - HF). This is mainly due to the variations on “Italianate Gestures” across
different individuals. Thus, training the HMM classifier on a personalized basis
is anticipated to improve the discrimination between these two classes.
Multimodal Affective Analysis
Facial Expression Analysis Subsystem
The facial expression analysis subsystem is the main part of the presented
system. Gestures are utilized to support the outcome of this subsystem.
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