Game Development Reference
In-Depth Information
This topic uses the C# programming language for its scripting. You should have
enough understanding of C# to read and understand the scripts we are supplying.
We will not be discussing the basics of programming languages or why C# works
the way it does (which as most programmers know, works on a mix of caffeine and
fairy dust, with just the slightest hint of magic smoke).
If you don't meet those requirements, read along anyway! Since you were awesome
enough to pick up this topic, I'm sure you are also smart enough to learn as you go.
The first thing you will want to do now is open Unity and create a new project.
On the project creation window, use the following settings: call your new project
Ragetanks and make sure that you set the Set up defaults for dropdown to 2D .
This is shown in the following screenshot:
This will be the project in which our work will be done throughout the course of this
topic. So, grab some coffee, soda, or your favorite libation, and strap on your crash
helmet. It's time to go 88 miles per hour into the future's past as we build 2D video
games in Unity!
 
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