Graphics Reference
In-Depth Information
FIG 3.4 Gentleman practicing tai
chi in a park in Changchun, China.
The action is generated entirely from
within the figure and as such may be
classified as animation in the four A's
of animation.
In most cases the shifts in behavior are brought about over very short
periods of time. It is those internal psychological and emotional forces that
motivate actions that we will look at in the next and highest A of animation:
acting.
Acting
It is perfectly feasible for a student of animation to gain a grasp of animation
timing very quickly. Understanding the principles of animation may take a
little longer, but they can still be acquired over a reasonably short period.
Acquiring the knowledge and expertise needed to create believable,
naturalistic animation will almost certainly demand a more prolonged period
of practice.
Then there is the task of mastering the art of performance-based animation.
This is more akin to becoming an actor; it is likely to take a great deal of time
and effort. It not only requires an understanding of the craft skills; it may
also demand an understanding of the human condition, something that
takes both time and experience to acquire. Acting is the highest form of
action in animation. For the performance to be believable, it must transcend
the manipulation of the physical and deal with mood, temperament,
personality, and thought. Acting in animation deals in thoughts and
feelings; the emotional range of the animated characters underpins all good
performances. Without it we are left with moving manikins.
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