HTML and CSS Reference
In-Depth Information
Summary
In this chapter, you learned how to implement a familiar game using features of HTML5, JavaScript, and
CSS, along with general programming techniques. These included
styles, in particular the font-family property
form and input fields for displaying the score
event handling using addEventListener for the mouse click event
animation using setInterval and clearInterval
audio elements for sound and source elements for working with different browsers
getElementByTagname and play for specific control of audio clips
programmer-defined objects for drawing programmer-created buttons on the screen, with logic
for determining if the mouse cursor was clicked on a specific button
arrays of arrays for game rules
The next chapter describes another familiar, childhood game: Hangman. It combines techniques of
drawing on canvas and creating HTML elements using code that you have learned in previous chapters
along with some new CSS and JavaScript features.
 
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