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mx= ev.layerX;
my = ev.layerY;
} else if (ev.offsetX || ev.offsetX == 0) {
mx = ev.offsetX;
my = ev.offsetY;
}
var i;
for (i=0;i<deck.length;i++){
var card = deck[i];
if (card.sx >=0) //this is the way to avoid
checking for clicking on this space
if
((mx>card.sx)&&(mx<card.sx+card.swidth)&&(my>card.sy)&&(my<card.
sy+card.sheight)) {
if ((firstpick)|| (i!=firstcard)) {
break;}
}
if (i<deck.length) {
if (firstpick) {
firstcard = i;
firstpick = false;
ctx.drawImage(card.img,card.sx,card.sy,card.swidth,card.sheight)
;
Draw the photo
}
else {
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