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offered and delivered in form of vector graphics powers, alongside with an open
source, free access mindset. That is all it takes, and look and behold, thus enter
HTML5 the stage and our problem is solved.
Webble World HTML5 version has just entered its initial developing stage and is
planned to see the first light of day within the boundaries of this year. It will perform
at least as good as the current Silverlight version, and it will also allow and support
different approaches for integrating legacy Webbles originally created in Silverlight
in order to make the transition as smooth as possible, mainly be supporting the same
xml formats, or by adding a Silverlight wrapper Webble (the later would still contain
Silverlight shortcomings though).
This new version will run Webbles inside windows tablets, iPads and android
phones as well as desktop computers with Linux, Apple OS and Windows. Every-
thing that runs HTML5 that is. To create primitive Webbles will require a basic skills
of HTML5, CSS3 and mainly JavaScript, but for the larger part of web users the
Webble will be what it always was, a meme media object ready to configure, organize
and use directly in your favorite browser.
6
Summary and Discussion
This paper is trying to investigate the mismatch between the mindset of a possible
Webble World user and the development interface approach offered by Webble
World. When it comes to skilled programmers a few problems seems to surface;
They're familiar with working in code of their chosen language and feels out of water
when asked to develop in a code-free WYSIWYG environment, they also believe that
development goes faster the traditional way, not considering reuse or meme object
separation, which would be true if you do not consider the time you save the follow-
ing times you need similar components. The non-programming user on the other hand
still seem to perceive Webble World to be too complex, at least at the first look. Con-
cepts as slot, slot connections and parent-child relationships sounds daunting to regu-
lar Internet users who therefore avoid investing any further time into understanding it.
It could also be, though this is mere speculations, that the internal image of an object
differs from what these users see on the screen presented as a Webble, which then in
turn stifle creativity. The same creativity we originally wished to inspire.
The need for feedback is constant and can never be too much so the entire world is
welcome to join the Webble World community 1 .
We claim that the world entire would benefit immensely if software development was
conducted in environments like Webble World. The benefits would be, after the initial
creation of major useful meme media objects, much time saving whenever a new appli-
cation needs to be built, mainly since most parts have already been developed. It would
also be good for the world that previous non-programmers suddenly was given an oppor-
tunity to participate in the development of software. Our understanding, especially within
1 http://www.meme.hokudai.ac.jp/WebbleWorld/
WebbleWorldIndex.html . (login info if requested; username: 'webble', password:
'webble')
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