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a fraction of usually needed time and mainly with mouse operations only. These ap-
plications are then just a mouse click away from being saved and published online
and be available to the worldwide Internet users.
Any application found, no matter its intended use, are still just a composition of
smaller and more primitive objects and thus can be taken apart and re-arranged at
each users will. Software is no longer bound to be only what its original developer
decided, but is instead just a source of inspiration for future users to create and im-
prove. It is an environment of software evolution that invites even the most basic
Internet user to participate, by just tweaking and re-configure a constantly growing
federation of objects and compound objects available.
The more advanced and classical programmers can use their skills to either create
the smallest and most primitive of these building block objects, both in classic code,
from easy accessible templates or by, inside the environment, adding more complex
coded behaviors to existing objects via available scripting interfaces.
With the use of wrapping objects, more or less anything outside this environment
can be drawn in and encapsulated and work like any other object of the framework
even though its content and base behavior originates from other web and desktop
sources, not created within the platform. It is a framework designed to help human
beings save time, share knowledge and participate globally despite background and
platform.
Such a mission statement might sound daunting enough, but after years of research
and development it has come to be the less complex of two parts in order to introduce
an environment as explained above. The more difficult part has shown to be to tweak
the mindset of those who think they already know how it is done and those who
think they do not have what it takes to do it. We believe that is where the challenge
really lies.
2
Background
We will not give you the full history of meme media and knowledge federation within
this paper. That can be better found in our earlier work listed in the references [1] [2]
[6] [7] ,but briefly just give you a glimpse of its origin and major milestones.
The concept and idea of the meme media object was born about 20 years ago, and
its inspiration as the name suggests comes from Richard Dawkins [4] lectures on the
meme, the gene counterpart of the human mind and cultural knowledge. The sugges-
tion that our thoughts evolve and mutate like genes in a human interactive environ-
ment. From that was theoretically designed the 'meme media object', a digital,
relatively small and simple carrier of a specific part of knowledge and or behavior
that like both memes and genes may interact and connect with any other meme media
object and form more complex 'life forms'.
A decade later and several test implementations into this train of thoughts (where
many more sources of inspiration have been involved [11] [12]) was developed the
'IntelligentPad' [5], a meme media object framework application for windows PC.
Several IntelligentPad-like systems was developed in the early part of this century
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