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(iii ) The func ons for the WorldMirror and WorldBo le.
(i) WorldMirror
Flat, window-like component
target
Object
Viewpoint
acon
(a)
(b)
WorldMirror
Transportaon
Target Space
drag-and-drop
dive
(c)
(d)
Interoperaon
Source Space
viewpoint
object
interoperaon
interoperaon
(ii) WorldBole
Volumetric component
(e)
(f)
Manipulaon
WorldBottle
reach into
refocus
(a) transportation of objects between spaces.
(b) transportation of viewpoint between spaces.
(c) interoperation of objects between spaces.
(d) interoperation of viewpoints between spaces.
(e) direct manipulation of objects in the target
space.
(f) independent manipulation of viewpoint of
the target space.
Source Space
Target Space
em be d
WorldMirror/
WorldBottle
Target Space
Source Space
Fig. 1. The WorldMirror, the WorldBottle, and their functions
This paper introduces our previous work on coordinated multiple visualiza-
tion frameworks for exploring information in the large information space based
on the IntelligentBox architecture. Section 2 presents WorldMirror and World-
Bottle that embed 3D information spaces as 3D components into a 3D space
to navigate information in the 3D space through doors in 3D space. We next
introduce spreadsheet based 3D information visualization framework to compare
and explore various types of information and representations in Section 3. We
then provide TimeSlice that is a visualization component for exploring temporal
changes in structures and values such as changes in hyperlink structures on the
WebinSection4.
2 WorldMirror and WorldBottle
We have introduces two types of visual components; a flat, window-like com-
ponent WorldMirror (Fig. 1 (i)) and a volumetric, arbitrary shape WorldBottle
(Fig. 1 (ii)) [1]. They enable users to construct a hyperlinked space in the 3D
virtual environment, and to navigate through such a 3D hyperlinked space. By
using WorldMirror/Bottle, any arbitrary 3D space can be embedded into any
arbitrary 3D component which renders the space on their surface, so that users
can look into the contents of other spaces from their current working space, and
enter them. They also allow users to manipulate contents in embedded spaces
from their current space, and to move an object from an embedded space to
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