Game Development Reference
In-Depth Information
FIGURE 4.10 Screen grabs from OpenSim demonstrating two kinds of composition possible in a virtual environ-
ment: (1) static 3D composition is created with a non-moving sculptural structure that is viewed from 2 sides (top two
images) and (2) kinetic 3D composition created by scripting several of the spheres to orbit around the structure, viewed
from 2 sides at various times during the movement (bottom two images).
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