Game Development Reference
In-Depth Information
Organizational Structure for Large Virtual Design Oce
Production Manager
Producers
Production Coordinators
Project Management
O ce Manager / HR
Payroll and Accounting
Bid estimates
Sales Reps
Marketing
IT- Systems Manager
Workflow Manager
Design Visualization
Creative Director
Art Directors
Concept Artists
Writers
Other
Modules
Design Creation and Production
3D Model
Specialist
2D Graphics
Specialist
Code /
Script Writer
Sound
Specialist
Layout
Lighting
Levels
Generalists
Animations
Mo-cap
Rigging for
characters
"Play Tester" and
Quality Control
department
WEB Media
Specialist
Everyone is on the group company chat - the virtual
"water cooler"
FIGURE 3.10 Chart showing the organizational structure for a large virtual design ofice, including the general range
of groups that will function together on a project. This structure should be considered when applying a “Build It Once”
methodology to the worklow.
Search WWH ::




Custom Search