Game Development Reference
In-Depth Information
FIGURE 16.16 The 3D Mouse Settings in the Phototools menu and the Viewer Camera Menu Settings. Use of a
3D mouse will allow for dynamic moving shots not easy to accomplish with a standard mouse.
REFERENCES
1. Academy of Machinima Arts and Sciences—List of Machinima Festivals, Wikipedia article, http://en.wikipedia.
org/wiki/Academy_of_Machinima_Arts_%26_Sciences. Accessed via https://developer.valvesoftware.com/wiki/
Source_Filmmaker on March 30, 2013.
2. Phasing, World of Warcraft wiki, http://www.wowwiki.com/Phasing. Accessed March 26, 2013.
3. Benjamin Lee Whorf, Wikipedia article, http://en.wikipedia.org/wiki/Benjamin_Lee_Whorf. Accessed March 26, 2013.
4. Tomlinson, Bill, Bruce Blumberg, and Delphine Nain, Expressive Autonomous Cinematography for Interactive
Virtual Environments, Synthetic Characters Group, MIT Media Lab, http://www.ics.uci.edu/~wmt/pubs/autonomous-
Agents00.pdf. Accessed March 18, 2013.
5. Cieply, Michael, Saving the Story (the Film Version), New York Times , November 17, 2008, http://www.nytimes.
com/2008/11/18/movies/18story.html. Accessed March 28, 2013.
6. Cyberdrama, Wikipedia article, http://en.wikipedia.org/wiki/Cyberdrama. Accessed February 26, 2013.
7. Ball, David, and Michael Langham, Backwards and Forwards; A Technical Manual for Reading Plays , Southern
Illinois University Press, Carbondale, IL, July 7, 1983.
8. Story, Louise, Anywhere the Eye Can See, It's Likely to See an Ad, New York Times , January 15, 2007, http://www.
nytimes.com/2007/01/15/business/media/15everywhere.html. Accessed March 29, 2013.
9. Of Mice and Men , produced by Hal Roach Studios, 1939; viewed on YouTube, scene appears at 1:38:25, http://
youtu.be/axEQK_MGFu8. Accessed March 29, 2013.
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