Game Development Reference
In-Depth Information
Virtual Worlds Timeline
Sources include:
Bruce Damer's Virtual Worlds Timeline, the
origins and evolution of virtual social worlds
http://www.vwtimeline.org
Wikipedia, Virtual worlds,
http://en.wikipedia.org/wiki/Virtual_worlds
Plato's “Allegory of the Cave,” discusses the
relationship of Philosophy, perception and
understanding of the perceived world
AD23 - AD79 Pliny the Elder wrote about
illusion and human perception
500BC - 1000AD
Giambattista della Porta,
CameraObscura/
Pepper's Ghost 1580
1000 - 1500
“All that we see or seem is but a dream
within a dream.” Edgar Allan Poe
1500 - 1900
Laterna Magica 1671
Étienne-Gaspard Robert (Robertson) “Phantasmagoria” 1799
1894 Edison's Kinetoscope
1895 Lumiere Brothers Cinema
“Reality is merely an illusion, albeit a
very persistent one.” Albert Einstein
1900 - 1950
1940s Admiral Luis de Florez pioneered
the use of flight simulators.
1962 Space War! and Sensorama (Heilig)
1968 Ivan Sutherland and Bob Sproull create first VR Head Mounted Display (HMD)
1974 Maze War
1978 1st MUD
1950 - 199
1990
1983 Krueger's Video Place was the first graphics and gesture recognition environment
1986 Habitat - Lucasfilm Games, Quantum Link and Fujitsu
1987 “Star Trek: The Next Generation” introduced the Holodeck
1989 Tiny MUD
“Virtual Reality developed from fic on in 1984 to a rich
discourse and a marketed technology by 1992.” Chesher
1992 CAVE Automatic Virtual Environment (CAVE)
invented at the University of Illinois at
Chicago's Electronic Visualization Laboratory
1990 - 1 995
9
1993 Doom
1995 Worlds Chat, Alphaworld, Active Worlds, WorldsAway, Onlive Traveler,
The Palace Blaxxun, and other online social, constructive virtual worlds
1995 - 2000
1999 Everquest MMORPG
2001 Runescape
2000 - 2005
2003 Star Wars Galaxies
Second Life, Toontown, and There 2003
World of Warcraft 2004
MTV Virtual Laguna Beach 2006
2005 - 2010
Multiverse, and Kaneva 2007
OpenSim, and Twinity 2008
“We all live every day in virtual environments,
defined by our ideas.” Michael Crichton
Kinect 2010
2010 -
Oculus Rift HMD 2012
FIGURE 1.1 This timeline shows some of the key ideas, devices, companies, games and projects that have contributed
to the development of virtual environments as we know them today.
Search WWH ::




Custom Search