Game Development Reference
In-Depth Information
REFERENCES
1. Cave Painting, Wikipedia article, http://en.wikipedia.org/wiki/Cave_painting. Accessed March 9, 2013.
2. Leckart, Steven, The Facebook-Free Baby, Wall Street Journal , May 12, 2012, http://online.wsj.com/article/SB10
001424052702304451104577392041180138910.html. Accessed March 6, 2013.
3. Wikinomics: How Mass Collaboration Changes Everything , Wikipedia article about the topic written by Don
Tapscott and Anthony D. Williams, Portfolio Books, 2006, http://en.wikipedia.org/wiki/Wikinomics. Accessed
March 6, 2013.
4. Norman, Donald, The Psychology of Everyday Things , Basic Books, New York, 1988, p. 9, compared to by
Soegaard, Mads, Affordances, 2010, http://www.interaction-design.org/encyclopedia/affordances.html. Accessed
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5. Gibson, James J., The Ecological Approach to Visual Perception , Psychology Press, New York, 1986, compared
to by Soegaard, Mads, Affordances, 2010, http://www.interaction-design.org/encyclopedia/affordances.html.
Accessed March 9, 2013.
6. Murray, Janet H., Inventing the Medium: Principles of Interaction Design as a Cultural Practice , Kindle edition,
MIT Press, Cambridge, MA, 2012, Chapter 2, location 697.
7. Lascaux—Interpretation of the Images, Wikipedia article, http://en.wikipedia.org/wiki/Lascaux#Interpretation_of_
images. Accessed March 9, 2013.
8. Harry, Drew, Designing Complementary Communication Systems, PhD thesis, pp. 44-86, submitted September 2012,
http://web.media.mit.edu/~dharry/dissertation.pdf. Accessed March 5, 2013.
9. Hypatia, Wikipedia article, http://en.wikipedia.org/wiki/Hypatia. Accessed March 10, 2013.
10. McGonigal, Jane, Reality Is Broken: Why Games Make Us Better and How They Can Change the World , reprint,
Penguin Books, New York, December 27, 2011, p. 268.
11. Robinson, Annabeth, Wikipedia proile, http://en.wikipedia.org/wiki/Annabeth_Robinson. Accessed March 10, 2013,
and her website, http://www.annamorphic.co/uk/.
12. Scalable Virtual Worlds: Project, http://www.intel.com/content/www/us/en/research/intel-labs-scalable-virtual-
worlds.html. Accessed March 11, 2013.
13. Aspect Ratio (Image), Wikipedia, http://en.wikipedia.org/wiki/Aspect_ratio_(image). Accessed March 11, 2013.
14. SLOODLE—Second Life and OpenSim Interface for Moodle the Learning Management System, http://www.
sloodle.org/moodle/. Accessed March 11, 2013.
15. Streaming Media in OpenSim, http://opensimulator.org/wiki/Streaming_Media_in_OpenSim. Accessed March
11, 2013.
16. Whyte, William H., Social Life of Small Urban Spaces, http://vimeo.com/21556697. Accessed March 10, 2013
17. William H. Whyte, Wikipedia article, http://en.wikipedia.org/wiki/William_H._Whyte. Accessed March 10, 2013.
18. Meeker, Mary, KPBC Internet Trends @ Stanford—Bases, presented December 3, 2012, http://www.kpcb.com/
insights/2012-internet-trends-update. Accessed February 28, 2013.
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