Game Development Reference
In-Depth Information
FIGURE 9.9 Screen shots showing an overview for installing media on the surface of the Ideagora. In the top left
image, the Build/Texture tab menu in the Firestorm Viewer showing Media Channel Reminder texture and Materials
setting. In the top right image, the secondary menu under the Texture tab, which is a dropdown menu from the Materials
button, allows for Media to be assigned to any surface with a designated media texture. In the bottom image, the media
screen displaying the designated web page on its surface.
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