Game Development Reference
In-Depth Information
FIGURE 7.7 Screen grabs that show the process for making a star particle texture. In the top right corner, the star
texture is made as a layered PNG ile, in white with a clear background (the black background was added for clarity of
the illustration, but turned off when the ile was saved). In the top left image, the texture called “Star_particle_inal” is
added to the contents of the emitter prim, along with the “VWD_book_Project Particle Script” LSL script. The middle
right image shows the particle as it appears inworld on your viewer, and the bottom image shows the star particles being
emitted from the prim as the script runs.
Search WWH ::




Custom Search