Game Development Reference
In-Depth Information
FIGURE 6.12 Screen grabs from Second Life showing process of making parts for a dragonly vehicle. Top left and
right shows the application of a multicolored sculpty map to the object in the Sculpt Texture box. Lower right shows
the resulting organically shaped tail form of the dragonly, and lower left shows the whole vehicle when assembled.
Wing outline shapes were traced from a photograph on Wikimedia Commons, http://commons.wikimedia.org/wiki/
File:Cloudwing_bangalore.jpg, Photography by L. Shyamal, Creative Commons license.
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