Game Development Reference
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FIGURE 6.5 OpenSim screen shot of the range of virtual forms that can be made with a cylinder and its modiiers:
shown from the left going right they are: none, path cut, hollow, twist, taper, shear and slice. Note how in the twist
modiier, fourth from the left, the texture shows more of the effect of the modiier than the form.
FIGURE 6.6 OpenSim screen shot of the range of virtual forms that can be made with a prism and its modiiers: shown
from the left going right they are: none, path cut, hollow, skew, twist, taper, shear and slice.
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