Game Development Reference
In-Depth Information
FIGURE 5.13 Screen shots from OpenSim showing terrain textures applied to Wheely Island terrain. In the top right
image, the ocean bottom is shown with the water height at 0, and in the lower right image the water height is at 20 m.
Notice how the texture elevation ranges affect the appearance in different quadrants of the terrain by revealing varying
amounts of the four terrain textures used.
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