Game Development Reference
In-Depth Information
FIGURE 5.7 Screen grabs from OpenSim showing, in the top view, a region loaded with the Benchmark_stepped.raw
terrain ile. The water level is set to 0m. Note, a thumbnail of the actual terrain height map is shown in the upper left
section of each image. In the bottom view, a region is loaded the Benchmark_255.raw ile and the water on the adjacent
region is lowered to 0m. These are benchmark terrain iles that will show you how your simulator responds to a height
map, so you can accurately gauge what grayscale value will produce a given terrain elevation.
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