Graphics Reference
In-Depth Information
Deleting the cylinders to create holes
Rotate the model to the back view and delete the all parts of the pro-
truding cylinder shape, one piece at a time. You can select it and press
the Delete key or use right mouse click Erase.
Delete the protruding cylinder. Don't forget to delete the leftover end of
the cylinder!
Make sure to delete the circle on the face of the base to create a hole
through the model.
You should now hove a hole through the corner of your nameplate
( Figure 8-54 ). Repeat this process to delete the cylinder and create a
hole on the other side of the model.
Figure 8-54. Finished hole
Group into a component
Select everything on the screen and right click. Select Make a Compo-
nent from the pop up menu. You can also get to the make a component
command under the Edit menu.
A menu will pop up and ask you to name the component. You can use
the default name or provide your own. Click Create to create the com-
ponent as shown in Figure 8-55 .
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