Game Development Reference
In-Depth Information
tion. They should at least have already worked on a true project, working in a team.
The reason for having experienced people in key roles is that they can provide reli-
able previsions when drafting the schedule of the project. They know what they can
do and the time it takes to do it. Inexperienced people, on the other hand, could un-
derestimate their assigned task, with the result that the project deadlines fail and a
new schedule needs to be made.
It is also true, however, that once the key roles are assigned to experienced people,
hiring talents, even with few or none experience, can provide an invaluable resource
for the team on the long run.
Passion for games
Well, it is very easy to understand that to develop games for a living, it is important
that those who are part of the team love videogames. We have spoken about the
high level of commitment required to achieve important goals and the need to make
a lot of personal sacrifices. Out of our personal experience, it is very likely that a
brand new dev team interested in developing videogames will be asked to do other
things in order to be able to develop games, such as working on web sites or other
kinds of non-gaming apps to support their business.
If these people are passionate about developing games, it will be easier to commit
themselves to things which they don't really like doing, having their main goal in
mind. Otherwise, they could simply give up, for working takes away the most import-
ant resource from people: their time. Indie game development is an opportunity to
turn a passion into a profession, but only if you can give the time it takes!
Search WWH ::




Custom Search