Game Development Reference
In-Depth Information
Chapter 2. The Mobile Indie Team
Assembling a good team with the right people is the first step towards the production
of a well-done title. The process of videogame development is a pretty tough one and
it requires talent, skill, patience, and an iron will.
This is especially true for an indie team, because as a team of people who usually
don't work under the constraints of a solid company, they can easily break up during
the development process for the most unexpected reasons!
When choosing the members of your mobile team, you'd better look for people who
have both talent and the ability to effectively cooperate with other people to create the
perfect title, in order to trigger your career in the gaming industry.
The following chapter provides a detailed description of the key roles to cover in a
mobile indie team, the tasks they are responsible for, the skills they need, and the
academic courses that can help them get those skills.
In this chapter, we will cover:
• A presentation of the mobile team and the key roles to cover
• What it takes to develop mobile games
• The game designer
• The game artist
• The programmer
• The game tester
• The game producer
• The sound designer
A matter of size
One of the most interesting aspects of mobile game development is that it offers op-
portunities to small teams to effectively get into the competition. From a certain per-
spective, mobile game development recalls the age of early computer games, when a
team of few members shipped games that could gain worldwide popularity. Electronic
Arts got their start by publishing indie developers' products.
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