Game Development Reference
In-Depth Information
3. Again, set Android 2.2 as Build Target .
It is then very important to flag the Create Activity: check. The activity is the
class that is instantiated when starting application. It handles input (actions
on touch screen), creates the window that displays the game, and other ne-
cessary activities.
4. Click on Finish to create your application. Now you can run your newly cre-
ated application.
5. Right-click on the project and navigate to Run As | Android Application .
6. Choose the Virtual Device you configured before and remember that you
don't need to close its window once it has started—Eclipse launches the ap-
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