Game Development Reference
In-Depth Information
Summary
In this chapter, we discussed the characteristics and the importance of creating good
pitch documents for mobile games.
We explained what a pitch document is, which sections it consists of and what content
you are expected to put in each section.
Then we came up with a simple game mechanics idea for a puzzle game for the
iPhone, and used that game to detail the actual pitch template for any mobile game.
Now that you have gotten to the end of this topic, you possess the basics to start de-
veloping your first mobile game.
Still, there is much work to do ahead.
You need to build up the right team of people, who know the software and can pro-
ductively work together.
You need to provide the money to fund your project throughout its development and
carefully plan the development schedule, adopting an efficient working pipeline.
You need to come up with a nice gameplay idea, which relies on smart mechanics
and a smooth interface to capture the hearts of the players.
You need to make the right strategic decisions with regard to your target audience and
platform, the devices to be taken as reference models and the potential competitors
of your game.
You also need to find excellent programmers who can code the game to run smoothly
on the widest number of devices.
You need to plan an optimal marketing strategy and pick the best business model for
your game, to let it spread among the community of players and make money.
Finally, you need all your determination, your patience, your enthusiasm, your rage,
your hunger, and everything else you have and throw it to the winds.
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